wiringPi/wiringPiD/network.c

331 lines
7.8 KiB
C

/*
* network.c:
* Part of wiringPiD
* Copyright (c) 2012-2017 Gordon Henderson
***********************************************************************
* This file is part of wiringPi:
* https://projects.drogon.net/raspberry-pi/wiringpi/
*
* wiringPi is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* wiringPi is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with wiringPi. If not, see <http://www.gnu.org/licenses/>.
***********************************************************************
*/
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <stdarg.h>
#include <malloc.h>
#include <fcntl.h>
#include <crypt.h>
#include "network.h"
#define TRUE (1==1)
#define FALSE (!TRUE)
// Local data
#define SALT_LEN 16
static char salt [SALT_LEN + 1] ;
static char *returnedHash = NULL ;
static int serverFd = -1 ;
// Union for the server Socket Address
static union
{
struct sockaddr_in sin ;
struct sockaddr_in6 sin6 ;
} serverSockAddr ;
// and client address
static union
{
struct sockaddr_in sin ;
struct sockaddr_in6 sin6 ;
} clientSockAddr ;
/*
* getClientIP:
* Returns a pointer to a static string containing the clients IP address
*********************************************************************************
*/
char *getClientIP (void)
{
char buf [INET6_ADDRSTRLEN] ;
static char ipAddress [1024] ;
if (clientSockAddr.sin.sin_family == AF_INET) // IPv4
{
if (snprintf (ipAddress, 1024, "IPv4: %s",
inet_ntop (clientSockAddr.sin.sin_family, (void *)&clientSockAddr.sin.sin_addr, buf, sizeof (buf))) == 1024)
strcpy (ipAddress, "Too long") ;
}
else // IPv6
{
if (clientSockAddr.sin.sin_family == AF_INET6 && IN6_IS_ADDR_V4MAPPED (&clientSockAddr.sin6.sin6_addr))
{
if (snprintf (ipAddress, 1024, "IPv4in6: %s",
inet_ntop (clientSockAddr.sin.sin_family, (char *)&clientSockAddr.sin6.sin6_addr, buf, sizeof(buf))) == 1024)
strcpy (ipAddress, "Too long") ;
}
else
{
if (snprintf (ipAddress, 1024, "IPv6: %s",
inet_ntop (clientSockAddr.sin.sin_family, (char *)&clientSockAddr.sin6.sin6_addr, buf, sizeof(buf))) == 1024)
strcpy (ipAddress, "Too long") ;
}
}
return ipAddress ;
}
/*
* clientPstr: clientPrintf:
* Print over a network socket
*********************************************************************************
*/
static int clientPstr (int fd, char *s)
{
int len = strlen (s) ;
return (write (fd, s, len) == len) ? 0 : -1 ;
}
static int clientPrintf (const int fd, const char *message, ...)
{
va_list argp ;
char buffer [1024] ;
va_start (argp, message) ;
vsnprintf (buffer, 1023, message, argp) ;
va_end (argp) ;
return clientPstr (fd, buffer) ;
}
/*
* sendGreeting:
* Send some text to the client device
*********************************************************************************
*/
int sendGreeting (int clientFd)
{
if (clientPrintf (clientFd, "200 Welcome to wiringPiD - http://wiringpi.com/\n") < 0)
return -1 ;
return clientPrintf (clientFd, "200 Connecting from: %s\n", getClientIP ()) ;
}
/*
* getSalt:
* Create a random 'salt' value for the password encryption process
*********************************************************************************
*/
static int getSalt (char drySalt [])
{
static const char *seaDog = "abcdefghijklmnopqrstuvwxyz"
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"0123456789/." ;
unsigned char wetSalt [SALT_LEN] ;
int i, fd ;
if ((fd = open ("/dev/urandom", O_RDONLY)) < 0)
return fd ;
if (read (fd, wetSalt, SALT_LEN) != SALT_LEN)
return -1 ;
close (fd) ;
for (i = 0 ; i < SALT_LEN ; ++i)
drySalt [i] = seaDog [wetSalt [i] & 63] ;
drySalt [SALT_LEN] = 0 ;
return 0 ;
}
/*
* sendChallenge:
* Create and send our salt (aka nonce) to the remote device
*********************************************************************************
*/
int sendChallenge (int clientFd)
{
if (getSalt (salt) < 0)
return -1 ;
return clientPrintf (clientFd, "Challenge %s\n", salt) ;
}
/*
* getResponse:
* Read the encrypted password from the remote device.
*********************************************************************************
*/
int getResponse (int clientFd)
{
char reply [1024] ;
int len ;
// Being sort of lazy about this. I'm expecting an SHA-512 hash back and these
// are exactly 86 characters long, so no reason not to, I guess...
len = 86 ;
if (setsockopt (clientFd, SOL_SOCKET, SO_RCVLOWAT, (void *)&len, sizeof (len)) < 0)
return -1 ;
len = recv (clientFd, reply, 86, 0) ;
if (len != 86)
return -1 ;
reply [len] = 0 ;
if ((returnedHash = malloc (len + 1)) == NULL)
return -1 ;
strcpy (returnedHash, reply) ;
return 0 ;
}
/*
* passwordMatch:
* See if there's a match. If not, we simply dump them.
*********************************************************************************
*/
int passwordMatch (const char *password)
{
char *encrypted ;
char salted [1024] ;
sprintf (salted, "$6$%s$", salt) ;
encrypted = crypt (password, salted) ;
// 20: $6$ then 16 characters of salt, then $
// 86 is the length of an SHA-512 hash
return strncmp (encrypted + 20, returnedHash, 86) == 0 ;
}
/*
* setupServer:
* Do what's needed to create a local server socket instance that can listen
* on both IPv4 and IPv6 interfaces.
*********************************************************************************
*/
int setupServer (int serverPort)
{
socklen_t clientSockAddrSize = sizeof (clientSockAddr) ;
int on = 1 ;
int family ;
socklen_t serverSockAddrSize ;
int clientFd ;
// Try to create an IPv6 socket
serverFd = socket (PF_INET6, SOCK_STREAM, 0) ;
// If it didn't work, then fall-back to IPv4.
if (serverFd < 0)
{
if ((serverFd = socket (PF_INET, SOCK_STREAM, 0)) < 0)
return -1 ;
family = AF_INET ;
serverSockAddrSize = sizeof (struct sockaddr_in) ;
}
else // We got an IPv6 socket
{
family = AF_INET6 ;
serverSockAddrSize = sizeof (struct sockaddr_in6) ;
}
if (setsockopt (serverFd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof (on)) < 0)
return -1 ;
// Setup the servers socket address - cope with IPv4 and v6.
memset (&serverSockAddr, 0, sizeof (serverSockAddr)) ;
switch (family)
{
case AF_INET:
serverSockAddr.sin.sin_family = AF_INET ;
serverSockAddr.sin.sin_addr.s_addr = htonl (INADDR_ANY) ;
serverSockAddr.sin.sin_port = htons (serverPort) ;
break;
case AF_INET6:
serverSockAddr.sin6.sin6_family = AF_INET6 ;
serverSockAddr.sin6.sin6_addr = in6addr_any ;
serverSockAddr.sin6.sin6_port = htons (serverPort) ;
}
// Bind, listen and accept
if (bind (serverFd, (struct sockaddr *)&serverSockAddr, serverSockAddrSize) < 0)
return -1 ;
if (listen (serverFd, 4) < 0) // Really only going to talk to one client at a time...
return -1 ;
if ((clientFd = accept (serverFd, (struct sockaddr *)&clientSockAddr, &clientSockAddrSize)) < 0)
return -1 ;
return clientFd ;
}
/*
* closeServer:
*********************************************************************************
*/
void closeServer (int clientFd)
{
if (serverFd != -1) close (serverFd) ;
if (clientFd != -1) close (clientFd) ;
serverFd = clientFd = -1 ;
}